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Team Ninja, the developer of the upcoming fighting game Dead or Alive 6, has set its sights on securing a chunk of the esports market with its new title.

In a recent interview with GameSpot, DOA6 game director Yohei Shimbor shared the development team’s goal to help expand the competitive gaming ecosystem amid the growing esports movement.

“I’m very proud of how we’re able to release this game after DOA5, as there was a pretty long gap when that game launched,” Shimbori said. “Also, I’m very happy to see that the esports movement has gotten bigger in recent years. I really want to work with fans to help DOA expand and reach that type of stage. My dream is for the DOA fanbase is for it to grow even larger than from what it is today.”

Team Ninja recently delayed the launch of DOA6 from February 15 to March 1, in an effort to make certain that the game is stable before release. All things considered, it looks like the team is serious about bringing DOA6 to the spotlight as a real esports contender to compete with Mortal Kombat and Street Fighter for competitive gamers.

This won’t be an easy task as hype over NetherRealm Studios’ Mortal Kombat 11 hit new highs after its live stream reveal gave the first glimpse at the upcoming title’s gameplay in pro competition.

Dead or Alive 6 will be released on March 1 for PS4, Xbox One, Nintendo Switch and PC.

More: Dead Or Alive 6 Devs Want The Series To Be An Esports Contender
Related: Dead or Alive 6 hasn’t toned down the sexualization, it’s just tucked it away
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